CAPCOM Almost Blocked Classic Resident Evil PC Release

CAPCOM Doubt on Original Resident Evil Value
The original Resident Evil trilogy holds a special place for many gamers worldwide. However, releasing the classic PC versions of Resident Evil, Resident Evil 2, and Resident Evil 3 on the GOG platform almost did not happen. This news comes from GOG itself.
The Remake Argument
Marcin Paczynski is GOG’s Senior Business Development Manager. He was a key person driving the project. He recently shared the challenge of convincing CAPCOM. The publisher’s main counterargument was unexpected. CAPCOM executives believed their existing remakes provided a “superior experience.” They felt the older, “vanilla” versions had little value. The company initially did not see the point. They questioned why anyone would want to play the originals. This was especially true when modern remakes were available.
GOG’s Convincing Effort

Therefore, GOG had to work very hard. They needed to make the case for game preservation. Paczynski emphasized the passion of the fan base. He explained that a large audience held deep, nostalgic memories of the original games. These fans desired to experience the exact original games again. They wanted the classic tank controls and pre-rendered backgrounds. GOG successfully convinced CAPCOM of this existing demand. This earned GOG the trust to work on one of CAPCOM’s biggest properties.
Ultimately, the hard work of the GOG team paid off in a big way. The re-released classic trilogy received an “absolutely phenomenal” reception. Player reviews on GOG were overwhelmingly positive. The games achieved around 94 percent positive reviews. This positive feedback was also seen in strong sales figures. The success proved a strong market exists for these retro games. It showed that the classic versions, fondly remembered by so many, still hold significant value. This is true even with the success of the modern remakes. This victory for game preservation ensures a generation of Southeast Asia fans can relive the beginning of survival horror.
 origin: The Game Business