Gaming Business
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PGDX 2026 Expands Opportunities Through Workshops and B2B Program
PGDX 2026 expands its industry-focused initiatives with expert-led workshops and a dedicated B2B program designed to connect creators, studios, publishers,…
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5 Major Game Publishers That Could Follow GTA VI’s Pricing Strategy
The gaming industry is watching GTA VI closely as its premium pricing could influence future AAA game releases. Here are…
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Steam Records Highest-Ever First-Half Revenue in 2026, Reaching $11.1 Billion
A new report from Alinea Analytics estimates that Steam generated $11.1 billion in revenue during the first half of 2026,…
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Former PlayStation Boss Says Single-Player Story Games Will Never Die
Former PlayStation executive Shawn Layden says story-driven single-player games remain the foundation of the gaming industry and believes successful live…
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Lords of the Fallen 2 Will Launch on Disc Despite Industry’s Digital Shift
CI Games has confirmed that Lords of the Fallen 2 will receive a physical disc release, with CEO Marek Tyminski…
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Former PlayStation Boss Says PC Ports Help Expand the Audience
Former PlayStation boss Shawn Layden says PC ports help Sony introduce its franchises to more people, especially those who may…
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TGS 2026 Exhibitor List Revealed with Record Participation from 51 Countries
Tokyo Game Show 2026 has officially revealed its exhibitor list, confirming 759 exhibitors, 3,946 booths, and participation from 51 countries…
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Sony Repurposes PlayStation Disc Factory for Camera Lens Production
Sony has reportedly begun repurposing its PlayStation disc production line in Austria, shifting the facility toward camera-related component manufacturing.
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Game Preservation Laws Are the Real Crisis After Sony’s Disc Shift
The conversation around game preservation laws has become even louder after Sony’s move away from physical game discs became one…
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SEA Game QA and Testing the Grabber Media Way
Grabber Media prepares games for SEA success through detailed testing, real gamer feedback, and hands-on QA.
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