Gaming Business
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Tencent Games showcases AI tools and technology at GDC 2026
Tencent Games presents AI development tools and anti cheat systems during GDC 2026.
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Nagoshi Studio searching for new investors after NetEase decision
NetEase stops funding Nagoshi Studio as part of a global restructuring strategy affecting game development.
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Resident Evil Requiem becomes fastest selling game in the series
Resident Evil Requiem sells 5 million copies within days of release, setting a new record for the series.
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February 2026 gacha chart sees stability and surprise climbers
Mobile gacha game revenue in February 2026 declined overall, but several titles still posted strong growth and notable comebacks.
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Roblox 2025 Stats: Why Southeast Asia is the Platform’s Engine
Roblox is no longer just a game platform. In 2025, it dominates global playtime, redefining how players spend time in…
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Mobile Game Monetization Mistakes Developers Still Make in 2026
Veteran producers outline five common mobile game monetization traps and explain how smarter segmentation, ads, and value design protect long-term…
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Saints Row Franchise Dead: A Retrospective on the Rise and Fall of the Saints
A key developer believes Saints Row is effectively dead after failing to get approval for new ideas.
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Bluepoint Games Faces Possible Closure After Years of Acclaimed Remakes
Bluepoint Games, known for high-quality remakes under Sony, is reportedly facing closure as industry layoffs continue to spread.
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Gaming Player Decline 2026: Why Short-Form Video is the New Console
The gaming industry is losing players as TikTok, AI apps, and other entertainment platforms dominate daily screen time.
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ByteDance Eyes Sale of Mobile Legends Developer to Savvy Group
ByteDance is reportedly in talks to sell Moonton Technology, the studio behind Mobile Legends, to Savvy Games Group in a…
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