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Resident Evil Requiem You have to put a third-person camera angle because the RE VII is too scary.

There is both feedback and pressure problems like this, so I put it as an option.

Note that the Resident Evil trilogy from the post-sixth installment onwards will present a first-person camera angle with a new interpretation of the horror that can be seen in front of the face.

Koshi Nakanishi revealed to Games Radar that the reason why Requiem has changed to include a third-person camera angle through the back is partly because of the fact that the game has been redesigned to have a third-person camera angle. The previous game he oversaw like Part VII was too scary, and he actually liked scary, but if you measure it, the spike in blood pressure makes him feel like he almost doesn’t want to play it. So when we arrived at this new part, So he felt that there needed to be some limit on what level it had to be scary.

However, he still feels that Requiem will be a scary game on par with Resident Evil VII, so don’t worry about the third-person format as an alternative. If you want to experience creepy horror, you can still choose to play through the first-person as before, which in fact, many people may think that the Village part has already included a third-person mode, but that is not the job that Koshi directed.

About Resident Evil Requiem Game

The latest sequel to the horror survival game tells the story of Grace Ashcroft, the daughter of Alyssa, a tough female journalist who survived the T-Virus epidemic in 1998. In addition, it may be related to the forgotten city’s past.

The game will be released on February 27, 2026 on PlayStation 5, Xbox Series X|S, and PC. Developed specifically for NextGen equipment for us to see the characters. The situation in front of you and the narrative are more realistic than ever before as the official ninth main game.

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