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Gravity Begins Global CBT for Basketball Card Game ‘NBA Rise’

– CBT available via Google Play in eight regions, including South Korea, the Philippines, and Indonesia, through July 29

– Developed in-house by Gravity based on the NBA IP, featuring real players, official team logos, and actual game data

– Features strategic deck-building, competitive PvP, PvE, and RvR content, along with guild-based community features

Global gaming company Gravity began the global CBT for its basketball card game ‘NBA Rise’ on July 21.

The NBA Rise CBT will run until 4:00 PM KST on July 29 for players across eight regions, including Korea, the Philippines, Indonesia, Thailand, Malaysia, and Singapore. During the CBT period, players can download the game from Google Play in their respective regions and immediately participate in the test.

NBA Rise is a basketball card game developed in-house by Gravity under an official licensing agreement with the National Basketball Association (NBA). The game features real-life player cards, official team logos, and actual game data, as well as up-to-date team rosters based on the 2025–26 NBA season. Its in-game presentation is designed to resemble a live sports broadcast, allowing players to track real-time match information such as the current quarter, team power, scores, and rebounds.

Players can strategically build their decks by scouting and developing player cards. Collected cards can be upgraded progressively through leveling and rank enhancement, while various tactics can be created by combining players across different positions and utilizing the synergy system. The game also offers a range of competitive content, including the PvP Arena, Popularity Battle, and Tower Race, as well as PvE Season Matches, Daily Division, and the RvR Club Conquest. The in-game marketplace supports the trading of all items, including player cards. Through the Club guild system, members can chat with one another and participate in competitive content between clubs.

Gravity will host a variety of in-game and community events throughout the NBA Rise CBT. Players will receive in-game currency and recovery items upon their first login. Daily login rewards will also be available by selecting the attendance check button, while an additional reward will be distributed once per day via push notification. Players who participate in the Arena, Popularity Battle, and Club Conquest 1, 3, 5, 7, or 10 times will receive rewards based on their number of completions. Additional rewards will be provided to players who level up player cards to designated milestones or enhance players five times.

During the CBT period, players who join the official NBA Rise Facebook page or Discord server and post proof of following or joining the community will receive in-game currency. Players can also participate in the Favorite Player event through July 23 and the Show Off Your Deck event from July 24 to 26. In addition, players who complete the CBT survey between July 24 and 30 will receive a coupon via the email address provided in the survey after the game’s official launch.

Kenneth Noh, Head of Gravity’s Global Mobile Business Unit, said, “NBA Rise delivers a realistic team-building experience based on actual NBA data. We hope players will enjoy building the rosters they have always dreamed of—from scouting players to developing them—and putting their own teams to the test on the court. We encourage sports game fans to take part in the CBT and participate in the various in-game and community events to enjoy the game while earning a wide range of rewards.”

More information about the NBA Rise global CBT is available on the official NBA Rise website at https://nbarise.gnjoy.com/ko/cbt 

[Image]

[Gravity Official Website] https://www.gravity.co.kr/en/ 

[NBA Rise Official Website] https://nbarise.gnjoy.com/ko/cbt

[NBA Rise Google Play Download Page] https://play.google.com/store/apps/details?id=com.gravity.nbarisegv.aos

[NBA Rise Official Facebook Page] https://www.facebook.com/profile.php?id=61590508838426

[NBA Rise Official Discord Community] https://discord.gg/A2fdcZVQq


[About Gravity]

Founded in April 2000, Gravity is a South Korean game company and a global gaming leader listed on NASDAQ. Its flagship Ragnarok IP has surpassed 203 million global accounts as of August 31, 2024, and has ranked as the second most preferred Korean game in the global Korean wave trend for five consecutive years. Ragnarok Online has also demonstrated its worldwide popularity, securing the No. 1 spot in the “‘Korean Game Users in Overseas Market'” category across multiple regions, including Brazil, Indonesia, the UK, and the US.

Gravity currently has a strong global network with its subsidiary ‘Gravity Neocyon (Korea)’ and overseas branches ‘Gravity Communications (Taiwan), Gravity Game Link (Indonesia), Gravity Interactive (USA), Gravity Game Arise (Japan), Gravity Game Tech (Thailand), Gravity Game Hub (Singapore), and Gravity Game Vision (Hong Kong SAR).’ Together with the subsidiaries, Gravity is carrying out global publishing business that discovers and distributes not only Ragnarok IP games but also games on various platforms and genres such as PC, mobile, console, and IPTV, thereby expanding awareness and influence worldwide. In addition, along with the expansion into MD, animation, and screen golf business using the Ragnarok IP, content business is also currently being develop, including webtoon production and brand collaboration to discover new IP.

-. Key Titles

MMORPG ‘Ragnarok Online’ (launched in 2002), ‘Ragnarok M’, ‘Ragnarok Origin Classic’, ‘Ragnarok X: Next Generation’, ‘THE Ragnarok’, and ‘Ragnarok Idle Adventure PLUS’.

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