Gaming Business
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Roblox 2025 Stats: Why Southeast Asia is the Platform’s Engine
Roblox is no longer just a game platform. In 2025, it dominates global playtime, redefining how players spend time in…
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Mobile Game Monetization Mistakes Developers Still Make in 2026
Veteran producers outline five common mobile game monetization traps and explain how smarter segmentation, ads, and value design protect long-term…
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Saints Row Franchise Dead: A Retrospective on the Rise and Fall of the Saints
A key developer believes Saints Row is effectively dead after failing to get approval for new ideas.
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Bluepoint Games Faces Possible Closure After Years of Acclaimed Remakes
Bluepoint Games, known for high-quality remakes under Sony, is reportedly facing closure as industry layoffs continue to spread.
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Gaming Player Decline 2026: Why Short-Form Video is the New Console
The gaming industry is losing players as TikTok, AI apps, and other entertainment platforms dominate daily screen time.
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ByteDance Eyes Sale of Mobile Legends Developer to Savvy Group
ByteDance is reportedly in talks to sell Moonton Technology, the studio behind Mobile Legends, to Savvy Games Group in a…
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Netmarble Breaks 2025 Revenue Record Driven by Seven Knights Re:Birth and Global Expansion
Netmarble achieves its highest-ever annual revenue in 2025 as Seven Knights Re:Birth and international markets drive a dramatic financial turnaround.
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Marvelous Achieves Record Game Revenue with Rune Factory and Story of Seasons
Marvelous hits record-high game revenue and profit, fueled by strong sales of Rune Factory: Guardians of Azuma and Story of…
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Japan’s Game Spending Hits Record High Despite Inflation, Food Cuts
Japanese households are tightening belts on essentials but gaming remains a top priority, with spending on consoles and software reaching…
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