Japan Tops Spending in Arknights Endfield Surpassing China

Japan Becomes the Top Revenue Market for Arknights: Endfield
Even though Arknights: Endfield launched only recently, the latest report shows that Japan has surpassed China to become the game’s top revenue market worldwide.
China Leads Downloads, but Japan Leads Revenue
According to the data:
- China holds the top spot in downloads with 25%
- Japan follows with 13%
But when it comes to revenue:
- Japan contributes 32% of total mobile revenue
- China contributes 27%
This clearly shows that player spending matters more than total downloads.
Highest Spending Per Player in the World
Another standout metric is average revenue per download:
- Japan averages around USD 15 per player
That is the highest among all regions, highlighting the strong spending behavior of Japanese players.
Strong Performance on PS5 Too
Japan is also performing well on console:
- On PS5, Japan ranks second globally with 15% of players
- It is behind only the United States
This confirms that Arknights: Endfield is gaining traction in Japan across multiple platforms.

Why Japan Is Outperforming in Revenue
One key reason is player behavior:
- Japanese players are more likely to spend on gacha systems
- Many are willing to pay to get specific characters or items
This matches the broader trend in the Japanese mobile game market:
- More than 80% of downloads for Japanese games come from overseas
- Yet over 70% of total revenue still comes from players in Japan
A Clear Sign of Japan’s Market Power
Arknights: Endfield is now another strong example of how Japan remains one of the most valuable gaming markets in the world.
Even with fewer downloads, the market delivers exceptional revenue and proves that spending power is what drives long term success.
 Origin: Automaton-Media





