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Where Winds Meet Developers Reveal Post-Launch Seasonal Roadmap and Combat Philosophy During Tokyo Game Show 2025

The development team behind the upcoming Wuxia open-world action RPG Where Winds Meet recently shared exclusive insights into the game’s weapon and combat design, intricately integrated with its Wuxia philosophy. The game also unveiled an ambitious post-launch seasonal roadmap during Tokyo Game Show. Where Winds Meet is free to play and will be available globally on November 14th on PC and PlayStation®5.

The design of Wuxia Combat: Where Poetry Meets Mortality

At its core, Where Winds Meet strives to embody the soul of Wuxia—a genre often misunderstood as synonymous with Kung Fu. While traditional Kung Fu emphasizes the realistic, disciplined mastery of martial arts, Wuxia is a seamless blend of martial prowess, eastern philosophical depth, and aesthetic elegance.

Central to this vision is the game’s nuanced combat system, where weaponry is a demonstration of character, philosophy, and art. The game features a wide arsenal of weapons: spears, swords, dual blades, rope darts, and more, each meticulously crafted with distinct weight, speed, and feel. Yet among these, the development team spotlights one as an embodiment of Wuxia’s spirit- a weapon that should be impractical, yet in this world becomes poetry in lethal motion – the umbrella.

“The umbrella represents the core of Wuxia—reality and fantasy, beauty and danger in one,” explains Chris Lyu, the Lead Designer of Where Winds Meet. “It can seamlessly switch from a deadly weapon and a reliable shield, can strike on its own with weight and impact or become a partner in combat, or even gracefully let you float on the battlefield to attack from above”.

To ensure this marriage of fantasy and physicality feels believable, the team collaborated with multi-award winner, legendary Hong Kong action director Wei Tung (Bruce Lee’s Fist of FuryKung Fu Killer, etc.), leveraging real martial artists and full-body motion capture to preserve the impact, rhythm, and spatial intelligence of authentic combat. Every motion, whether a solo technique or multi-actor exchange, was performed and captured with precision to recreate the spirit of Wuxia combat in the gaming world.

A Living Wuxia World: The Seasonal Journey Ahead

During Tokyo Game Show 2025, the development team has also unveiled the future roadmap of Where Winds Meet after its launch on November 14th. As a living Wuxia world that continually grows and unfolds, the game will evolve through a seasonal update model, with each season spanning roughly three months.

The launch season will include two expansive regions- Qinghe and Kaifeng– each with its own story arc, allowing players to delve deeper into the game’s storyline and unravel their character’s past.

The seasonal updates will differ in focus. Some may advance the main plot through new regions and characters; others may introduce new gameplay and time-limited in-game activities or enhance social features and character progression.

“For us, Where Winds Meet is more than a game – it’s an invitation to experience Wuxia as we’ve always imagined it,” says Chris Lyu, the game’s Lead Designer. “We will continuously optimize and adjust the gaming experience based on feedback from the player community. It’s our way of building this world with our players, not just for them.”

Where Winds Meet will be free to play and will launch globally on PC and PlayStation 5 on November 14th, 2025. 

The game is now available to wishlist on Steam, Epic Games Store and PlayStation Store. Exclusive pre-order bundles for PlayStation 5 are also live, featuring cosmetic items and custom content.

For more information, visit the game’s official website: https://www.wherewindsmeetgame.com/

Follow the official community to get more game information.

Discord: https://discord.gg/eQc47PbWCK

X: https://twitter.com/WhereWindsMeet_

FB: https://www.facebook.com/WhereWindsMeet

Instagram: https://www.instagram.com/where_winds_meet/

Youtube: https://www.youtube.com/@WhereWindsMeet

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About Everstone Studio

Everstone is an emerging game production studio focusing on open world and ancient narrative.  Gathering a group of energetic, pioneering gamers, the studio is driven by a passion for martial arts chivalry and experience in game narrative, combat performance, level design, and more.

The studio’s vision is to employ international game production techniques to express the unique concept of oriental arts. With characters of certain historical backgrounds and martial arts elements, the team aspire to reconstruct the distant past with cutting-edge technologies and bountiful detail, so as to build deep connections with our players and create an impressive open world that fills them with wonder. Devoted to combining both real history and a huge world of both real and fantastic creatures, grand narrative and meticulous detail, Everstone Studio would like to use creative design in the growth of swordsmen to bring unprecedented flexibility and freedom to our players, letting them roam boundlessly in a finite world.

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