Neverness To Everness Arc Guide

Neverness to Everness Arc Weapon Guide
Weapons often define how players experience an Open World Action RPG.
That also applies to Neverness to Everness, where weapons come in the form of stylish Arc equipment. These Arcs bring different stats, effects, and combat roles.
Choosing the right Arc for each Esper can affect the whole battle system. A strong weapon can improve damage, survival, support value, or team flow.
Because of that, knowing which Arc weapons are worth targeting can help players plan better. It can also make progression smoother once the game becomes available.
Below is a full early guide to the known Arc weapons from Neverness to Everness. Use it as a reference before deciding which weapon suits your preferred playstyle.
Arc S-Rarity

Title : Blow up the CrowdType
: SolidAttack
: 512Support
Status : 27.5%
ATKEffect Effect : Increases the character’s attack power while off the field Increases your own Psyche attack power on the field with normal attacks.

Title : Camellia SocietyType
: SynthesisAttack
: 666Support
Status : CRIT Rate 12%
Effect Effect : Increases Critical Damage by 4x When HP is reduced without taking damage, it triggers the Silent Garden attack.

Name : Contemplative CatType
: GasAttack
: 512Support
Status : CRIT DMG 44%
Effect Result : Increases Cosmos Attack by 2.5 – 4.5% for every 100,000 Fons possessed Collect up to 10 stacks

Title : Day OffType
: SolidAttack
: 512Optional
Status : Charge Efficiency 33%
Effect Effect : Increases ATK by 30 – 50% Eclipse ability to restore Ultimate Gauge against enemies killed within 40 seconds

Name : Eternal WaltzType
: SynthesisAttack
: 424Support
Status : HP 41.25%
Effect Effect: Increases Max Health by 20 – 32% and Mental Damage by 10 – 18% for 10 seconds after using Ultimate

Title : Fluff of FearlessnessType
: SolidAttack
: 512Support
Status : CRIT Rate 22%
Effect Effect : Increases ATK by 25 – 45% for 10 seconds after using Ultimate

Title : Fluff of FerocityType
: SynthesisAttack
: 512Optional
Status : 27.5%
ATKEFFECT Effect : Increases Critical Damage by 4 – 7.2% per Critical Hit, stacks up to 10 stacks, duration resets when reused.

Title : Fluff of FinesseType
: GasAttack
: 512Extra
Status : 27.5%
ATKEffect Effect : Increases Damage by 8 -14.4% for 10 seconds after critical dodge, accumulates up to 3 stacks, duration resets when used repeatedly.

Title : Fluff of FleetnessType
: LiquidAttack
: 512Optional
Stat : CRIT DMG 44%
Effect Effect : Increases Attack Power by 5 – 9% every 1 second while on the field, collects up to 5 stacks, the effect will be reset when changing characters.

Title : Fluff of FortitudeType
: PlasmaAttack
: 512Extra
Status : 27.5%
ATKEffect Effect : Damage is increased by 22 – 38% and will increase to 28 – 52% when attacking enemies with HP below 50%

Title : Good Boy’s Grand AdventureType
: GasAttack
: 474Support
Status : 45%
ATK Effect Result : Increase Charge Efficiency by 18 – 30%, Team Attack Increased by 10 – 16% after using Ultimate and will increase by 6 – 10% if the enemy is controlled

Name : Hethereau’s KeeperType
: SolidAttack
: 512Support
Stat : 27.5%
ATK Effect Effect : Increases Attack Power and Boss DMG by 15-25% Summons Officer Whisker to assist in the attack for 30 seconds

Title : Marching Beyond TimeType
: SolidAttack
: 570Support
Status : CRIT Rate 24%
Effect Effect : Increases ATK Power by 16 – 32% Wastelab System Accumulates Wastetime to increase a large number of Ultimate Attack Power

Name : Raging FlamesType
: PlasmaAttack
: 666Support
Stat : CRIT DMG 24%
Effect Result: Increases Redirect Skill Damage by 22.5 – 37.5% after Ultimate Skill Damage for up to 2 times per Skill Use.

Name : Ready-ReadyType
: PlasmaAttack
: 570Support
Status : CRIT Rate 24%
Effect Effect : Increases Attack Power by 15 – 30% Base Attack and Counterattack Tiger Talisman System increases damage to bosses

Name : Reality RefugeType
: PlasmaAttack
: 570Support
Stat : 30%
ATKEffect Effect : Anima Attack Power increased by 15 – 25% Attachment DMG doubled by 20 – 30% for 6 seconds after using Ultimate

Title : Song of the WhaleType
: PlasmaAttack
: 512Enhanced
Status : 27.5%
ATKEffect Effect : Increases ATK by 12 – 20% and increases damage to Broken enemies when defeated by Broken enemies by 30% HP.

Name : Stellar VeilType
: PlasmaAttack
: 512Support
Status : 27.5%
ATKEffect Effect : Increases Psyche Damage by 12 – 21% and stacks up to 10 Critical Damage when dealing Psyche Damage

Title : Tears Beneath the MaskType
: GasAttack
: 512Support
Status : 27.5%
ATK Effect Effect : Apply the Warning Gaze effect when attacking with Ultimate Marked enemies deal 18% less damage for 20 seconds.

Title : The Last RoseType
: LiquidAttack
: 570Support
Status : CRIT Rate 24%
Effect Effect : Increases ATK by 14 – 28% to increase Chaos Thorn Buildup to increase Critical Damage Extends Broken status when attacks hit the target

Title : The Rain That Shook the WorldGenre
: SolidAttack
: 512
Support Status : CRIT Rate 22%
Effect Effect : Increases Cosmos Attack Power by 30 – 42% to Redirect and Ultimate Skills Increases Cycle Intensity for 15 seconds

Title : Your Hapiness is PricelessType
: SolidAttack
: 512Support
Status : DEF 38.5%
Effect Effect : Increases HP by 24 – 40% Randomly regenerates Health or Shield Effect every 30 seconds after using Ultimate

Title: Youthful FantasyGenre
: LiquidAttack
: 570Support
Stat: 30%
ATKEffect Result: Break Intensity increased by 60 – 88, summons a Black Tomb through a Support Skill to increase the Attack Power of Chaos by a massive amount.
Arc A-Rarity

Name : A Time Will ComeGenre
: SynthesisAttack
: 475Support
Status : CRIT Rate 20%
Effect Effect : Attack Boost 10 – 18% Defense and Health when the team has 3 or more Espers of different types of different Elements.

Title : Call of the Twisted CityType
: LiquidAttack
: 395Support
Status : 37.5%
HP Effect Effect : Healing Bonus increased by 12 – 20% for 10 seconds after using Redirect Skill

Name : Clear SkiesType
: LiquidAttack
: 475Support
Status : 25%
ATK Effect Effect : Increases Anima Attack by 20 – 35% from Redirect and Ultimate

Title : Cosmos Daze, Wild ReverieType
: GasAttack
: 475Support
Stat : 25%
ATKEffect Effect : Increases ATK by 18 – 30% for 10 seconds After using the Support Skill, it will be activated once every 20 seconds

Name : Drawn BladeType
: PlasmaAttack
: 395Extra
Stat : 37.5%
ATKEffect Effect : Increases Incantation DMG equal to 2 – 3.2% of ATK each time it is able to parry an attack (Parry)

Title : Failing You, Heavy in My HeartGenre
: GasAttack
: 475Optional
Status : Break Intensity 120Effect
Result : Generate accumulated Spider Knowledge from normal attacks and use it all in Ultimate Attacks to increase your team’s attack power

Title : Mind RoyaleType
: LiquidAttack
: 555Support
Status : Break Intensity 60Effect
Result : Ultimate Gauge increased by 10 – 18 each time Redirect is used

Title : Oraora!Type
: PlasmaAttack
: 395Optional
Stat : 37.5%
ATKEffect Result : Increases Normal Attack Damage by 2 – 3.6% per attack, up to a maximum of 10 separate stacks

Title : Shiny DaysType
: LiquidAttack
: 475Support
Status : 25%
ATKEffect Effect : Increases Break Intensity by 48 -84 Damage to Broken Enemies by 10 – 18%

Title : The Fool’s SpringType
: SynthesisAttack
: 395Support
Status : DEF 52.5%
Effect Effect : Increases ATK by 18 – 30% while our shield is active

Title : The ForgottenType
: SolidAttack
: 475Extra
Status : 25%
HP Effect Effect : 20 – 36% Increased Attack Power with more than 50% HP, 20 – 36% Defense Increase when HP is below 50%

Title : The Good, The Bad, The BitterType
: SynthesisAttack
: 475Extra
Stats : 25%
HP Effect Effect : Increases Defense by 26 – 46% for 10 seconds when we take damage Runs once every 20 seconds.

Title : The Great ThiefGenre
: LiquidAttack
: 475Optional
Status : Break Intensity 120Effect
Result : Increases Break Intensity by 70 – 126 for all Esper characters of the same type When a team has 3 or more characters of the same type.

Name : Time BanditType
: SolidAttack
: 475Extra
Stat : 25%
HP Effect Effect : Increases Break Intensity by 90 – 162 for 10 seconds after using the Redirect skill.

Name : UmbrellaType
: SynthesisAttack
: 395Support
Status : DEF 52.5%
Effect Effect : Increases HP by 10 – 18%, Shield becomes 10 – 18% stronger when Health is more than 50%

Title : Watch Your Heads!
Type : GasAttack
: 475Support
Stat : CRIT DMG 40%
Effect Effect Result : Increases Lakshana’s Attack and Damage by 10 – 18% to enemies affected by Remora and Stain effects
Arc B-Rarity

Title : Be HappyType
: GasAttack
: 316Support
Status : 30%
HP Effect Effect : Regenerate HP 12 – 20% when defeating enemies Activate 1 time every 20 seconds

Title : Dangerous GameGenre
: SynthesisAttack
: 380Optional
Status : Break Intensity 96Effect
Effect : Increases Break Intensity by 60 – 84 for 10 seconds.

Name : First Step to SuccessType
: SolidAttack
: 380Support
Status : 20%
ATKEffect Effect : Increases ATK by 12 – 16% for 10 seconds After using the skill, Redirect will activate once every 20 seconds.

Name : Real MusicType
: LiquidAttack
: 380Support
Status : 20%
ATKEffect Effect : Redirect Skill Damage Bonus increased by 12 -16%

Name : USType
: PlasmaAttack
: 380Extra
Status : 20%
ATK Effect Effect : Increases Normal Attack Damage by 12 – 16%
How To Choose The Right Arc
The best Arc depends on the Esper using it.
Some weapons focus on raw attack. Others improve CRIT Rate, CRIT DMG, HP, DEF, Charge Efficiency, or Break Intensity.
Players should also check each effect carefully. Certain Arcs work better after using an ultimate. Others reward field time, normal attacks, support skills, parries, or fighting Broken enemies.
That means the strongest weapon on paper may not always fit every character. The right choice depends on your team, role, and rotation.
If your Esper deals damage from the field, choose an Arc that rewards active combat. If your Esper supports others, choose effects that buff the team.
Which Arc Should You Pick First?
Players who want raw damage should prioritize Arcs with ATK, CRIT Rate, and CRIT DMG.
Good examples include Fluff of Fearlessness, Fluff of Ferocity, Fluff of Fleetness, Marching Beyond Time, and The Last Rose.
Players who rely on Break mechanics should watch weapons like Youthful Fantasy, Shiny Days, The Great Thief, and Time Bandit.
Support-focused players may prefer options that help the team. Good Boy’s Grand Adventure and Failing You, Heavy in My Heart look especially useful for team attack buffs.
Players who need defense or sustain should consider Eternal Waltz, Your Hapiness is Priceless, Umbrella, or Be Happy.
The best Arc will always depend on the Esper and combat role. Treat this list as a planning tool, then test weapons once you can play.
About Neverness to Everness
Neverness to Everness, also known as NTE, is an open-world RPG with a supernatural city theme.
The game uses Unreal Engine 5 and supports cross-platform play across console, PC, and mobile devices.
Its story takes place in a city where anomalies and humans live together. Players control characters who use Esper powers to explore the city and solve strange crises.
The game also lets players live freely. They can customize cars, manage businesses, buy homes, and experience a lively supernatural metropolis.
The city, called Hethereau, contains many strange events. Players may encounter midnight graffiti skateboards, sea otters with television heads, and other bizarre phenomena.
Beyond the main story, the game includes lifestyle content. Players can buy racing cars, customize them, drive through night streets, and design their own homes.
The game’s city uses Unreal Engine 5 and Nanite virtualized polygon technology. This helps create detailed shops, convenience stores, furniture, decorations, and distant city lights.
Neverness to Everness has opened pre-registration for iOS and Android in Southeast Asia. Players interested in urban fantasy, open-world action, and anime-style RPG systems should keep this one on their radar.
Neverness to Everness is already giving players a lot to study before launch. These Arc weapons are not just stat sticks. They look like build-defining tools that can shape your Esper’s rhythm, damage, survival, and team role. The real danger is obvious: we will spend more time comparing Arcs than actually sleeping.





